I laughed out loud at myself after realizing what I was doing. Now that sounds like some lord of the rings hobbit tale to me, but never the less, I set my alarm, and like a clown, I clicked reconnect every time it failed for a half hour. I had read about this on the forums and saw talk about a certain sweet spot 9-9:30pm eastern time where you can connect to the servers. Prepared to play I go to connect to the servers and I cant. I was able to sign into my account and everything looked good. With the help of some educated TA members, I installed the right APK to install the old wordament. "Okay I should have seen that coming", no worries. "Great! I love wordament! Let me download it and wrap up Android! After all, Its free and simple to play!"įirst I tried A regular android (Just some throw away I had) and quickly realized it was the updated version of wordament, the mobile stack. It would be the last one I need for the android device and so I foolishly thought to myself, Since I was frustrated and waiting for the new phone to come for the Gear VR, I realized I was missing Wordament stack on android and that I should try and knock that game off the list in the mean time. While setting up my Gear VR for minecraft I realized I got the wrong phone for it because I have room temperature IQ. I was doing really good, securing different stacks and enjoying my time playing them. And facebook app is test mode.I was playing/collecting/trying to complete mobile stacks. In class name I set is Login Activity where facebook login button and callback functions exist. I generated Facebook hash key from debug sign key and set the credentials in Facebook developer settings as below. I am having a trouble with integrating facebook login to my app because nothing is shown login is success or not in my callback. This is my first Facebook login integration in Android. I am developing an Android app that uses Facebook login.
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